I study inequitable interactions enabled and enforced by mundane everyday systems that frame and regulate our experiences with digital games and media.
IEEE Transactions on Games article about a collaborative, participatory research-through-design project to explore how diverse perspectives may come together to reconfigure how diversity is constructed in digital games, or any virtual setting where bodies are put into play. You can find a companion site for this project at https://ptp-project.com/
Presentation of "Prosthetic Metaphors, Rejection, and Representation in Games" at DiGRA 2022, and our Discussion of what we describe as the "privilege of rejection" in relation to representation in games.
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